planetside 2 infiltrator build. Adv shield cap, hunter cloak, 4x med kit, sensor dart, emp grenade and NS7 w/ SPA+fwd grip+2x or IRNV. planetside 2 infiltrator build

 
 Adv shield cap, hunter cloak, 4x med kit, sensor dart, emp grenade and NS7 w/ SPA+fwd grip+2x or IRNVplanetside 2 infiltrator build  The railjack is by far the best sniper in the game

Deep operative needs 3,675 Iso to be maxed and has a time frame needed to activate which resets when you are damaged. Engineers can also build. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. It’s so hard to defend a base from a cloaked infil flailing your own base. Otherwise, I play on low settings with 20-40 FPS with my laptop and a $20 mouse from Walmart. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. Join. Makes you feel like the predator. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. and just for. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. It’s heavy to move with and takes an eternity to reload. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. A full list of platforms will be available at the bottom of the post. If you're sprinting with deep op you are still very visible. Posistioning- Always choose a location that you can blend in with, But don't choose the first spot that pops into your head or you will not be alone. “So for a change of pace, I’m going to cert out a VS Infiltrator loadout centered around the Phaseshift. I guess it's personal preference. Stay invisible. 3. with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. You can solo almost anything in the game, vehicles included, with these. Half the players in the game play infil now. Infiltrators typically fill two roles, the sniper and the CQC or Close Quarters Combat. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. ago. 107. My average kd of 2. Next. no idear who runs with that there is better options. This is part of the. PlanetSide 2 Infiltrator Build Guide by BrB Stove Exploded. I know what you’re thinking. Velocity is 550m/s. Nanite Mesh Generator is an ability available to the Heavy Assault. . With the blackhand at least you're restricted to a 4x scope and have larger coF. 3- Implant 0. Most of the time, those outfits are dunking on randoms who aren't even playing in a squad or platoon, or if they are, it's a much more casual setting. Here's a preview we posted earlier in the week of the. C4 is a great trap tool, and great AV/MAX. You are death from the shadows, whether with a knife from behind or a single shot from a sniper's. Looking through the implants, the ones that stand out for me are: Experimental Stims / Counter-Intelligence / Target Focus / Sensor Shield / Safe Fall / Battle Hardened / Assimilate. NC has the cyclone SMG, the other 2 don't. Eiruna •. If you want to know all of the spe. After that pick a suit slot. The last upgrade will allow your sunde to stealth when deployed. Just because they can't see your dot doesn't mean they can't follow the bullet trail. Rank 1: Cloak lasts for 6. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. The device stays active for the listed duration while the user is. Edit: Assimilate + Sensor Shield (recon devices only detect you at spitting distance when maxed out) looks the best for me. Medic: Combat surgeon, Response jacket formfront line reviving, mending field for the constant aoe heal. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. I've been recently thinking about the Infiltrator class in Planetside 2, and the ability to stay cloaked. My intention is. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. The shield. Sure, the Infiltrator is good if you play it right. One build is SMG-based, it's just for. Discussion in 'PlanetSide 2 Gameplay Discussion' started by WidowIIMaker, Aug 25, 2013. By default, each player is given access to Rampart Walls, Bunkers, Anti-Infantry Phalanx Turrets, Silos, and Repair Modules as default construction objects, and HIVEs are also unlocked at Battle Rank 15 for free. Light Assaults have a large arsenal of close and medium range weapons. Welcome to Balance, kiddo. The builds for these two are completely different from the other, by all means feel free to. 0-Which SMG fits me, and what are the key. These pistols are too powerful, in my opinion. Marginally smaller "effective ammo" with ext mags (by which I mean that 35 cyclone bullets are worth roughly 47 blitz bullets). Per page: 15 30 50. Vampire, critical chain,catlike. Somehow it fixed itself and started working again after an hour or so. So, I would like to offer up this guide. Engineers can also build. New events, items, missions, and more will be. Medic survived with 3 bars of health. 114. 143 guns kill in 4 headshots / 8 bodyshots at mid range. Corvosin • 8 yr. Even though Rebirthing technology has nearly eliminated the concept of fear on Auraxis, the Infiltrator remains one of the few things soldiers still dread. So if u consider that ur playstyle was close range stalker (the close range stalker its the essence of infiltrator,because have "infiltrated" in enemy base) then consider the faction pistols or the other two revolvers. SMG INFILTRATOR BUILDS. That should be a golden rule for all bus drivers. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. Faction: NC. I play NAC exclusively on all infiltrator classes I make, but on NSO it's even more relevant since your cloak is like 50% less powerful than other factions. This article is about the faction as represented in-game. see alot of other Infiltrators using auto sidearms but not to sure what to go for. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. Air: Air Hammer Reaver with ejection seat to preserve K/D. with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. Grip helps with that. This build gives you two options for detecting enemy movements in an area by using the Detect Bolts of the crossbow for. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. 1. Significantly faster reload 1. It's much too easy to kill things with the commissioner. The best infiltrators are the ones who utilize the utility the class brings, not the kill potential. Stalker cloaking needs 1850 certs to be maxed. I build a lot and I do run cloak on my ant, but mostly as it's intended escape mechanism (although I just can't help myself when I see a harasser). The Hunter QCX + melee combo is very good behind the lines. Fear combined with their specialized. Stalker cloak is the stealthiest cloak in PlanetSide 2. As with the other main empires, the Vanu Sovereignty has access to a variety of infantry armors specific to their soldiers. The Engineer is the only class with access to the Sticky Grenade 100. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. The improved crouch movement speed is really important. At rank 5, the Engineer can place 2 at a time. show. 2: Vehicles can be hacked and driven by enemy infiltrators. T9 Carv is the closest representation of it you’ll get in Planetside 2. The Eridani SX5 is a submachine gun available to the Vanu Sovereignty. Sometimes switch to Rams for further useless sniping. It is most effective from behind friendly lines, or far away on flanks. Meaning that in the start of engagements, you will be at a disadvantage. But my guess on how the glitch ended up happening for me was because I changed continent or something while in the middle of. Honestly the BAR-200 is a really good gun and you can stick to that for almost any kind of infiltrating though. Go to Planetside r/Planetside. No other class can sit in a corner, watch 2 guys run past him and then take out the 3rd one that felt totally save because his two buddies just went by the infiltrator without seeing anything. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. The infiltrator is 2 classes in one. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. The Recon Detection Device is a tool available to the Infiltrator. Normal knife - Two hit kill. In fact it's perfect mid-range option. VR room makes ur guns slower,or maybe. Havoc in this case being defined as hacking turrets, terminals, capping points and hiding and killing lone soldiers. They have access to 4x scopes and lower, so they have no scope sway. Infiltrator is a class that has a very high skill floor and ceiling to be effective. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. But they are here to stay, so today, we are doing a complete guide and tier lis. Infiltrating a base- The best way to infiltrate a base is to Get on a Flash and drive around the perimeter of the base to see where your enemies are, Then dismount the flash on high. Nanite Systems Operatives are a 'faction' of unaffiliated, remotely-controlled combat units created by Nanite Systems, whose allegiance is sworn to no single empire. Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. Must be available. I think Assimilate is probably the best. In anything smaller than a zergfest, there's probably pretty uniform flow. This game is so easy. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. Run in zig-zags to help avoid gunfire. It used to be around 185m or so back when the Phaseshift was a charge weapon, but with the changes to the firing modes, the 1hit range with the silencer was increased a bit. Today we explore the light assault class and all of its mobility. 5 seconds. Confirm Password. . Home Forums > PlanetSide 2 Discussion > Class Discussions > Infiltrator. W. -1. Scopes x6 to x12 with sway. Replies: 0The Canis has a larger magazine size of 40 and you can kill a few enemies before having to reload. Rank 1: Cloak lasts for 6. #11. Nothing is like playing planetside 2. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Hey guys, just uploaded a new video on what my opinion for some strong infiltrator builds is, if you have any questions or want elaborations I'm happy to answer questions :) I like the bionics build. Alot of people play Infiltrator because it's ''The easier'' choice, not because it takes skill to play. It is unlocked and upgraded using Certification Points. Either sniper, providing covering fire or get into an enemy base and cause havoc. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. Suppressor mostly useless. More information can be found i. Significantly easier vertical recoil. Infiltrators. Today we explore the light assault class and all of its mobility. No noise. Slightly faster TTK. Light Assault is a mobile infantry unit, proficient in flanking and harassing. I enjoy infiltrator, and even I thought that was a bit too powerful:. Vandal is better, but it's still outclassed by bolt-action sniper rifles that are effective at the same ranges but can one-hit kill on a headshot, which the Vandal can't do. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. You can solo almost anything in the game, vehicles included, with these. For PlanetSide 2 on the PC, a GameFAQs message board topic titled "Best equipment & cert build for not-sniper Infiltrator?". 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow the title says, i want best faction for stealthy sniper infiltrator (mid-far range) and LA c4 sneaky beaky buildThe cheapest option but doesn't make it the worst. Fast regen of our 12 second ability is probably better than the damage reduction while within cloak. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. The Operative build is the ultimate in recon. Infiltrator: Stay silent. All classes and vehicles have two loadout slots by default, two more are unlocked at Battle Rank 5 and 15 respectively, three more are unlocked if the parent account currently holds a Premium Membership, and up to four additional loadout slots can be. Infiltrator is a class that has a very high. All Discussions. PlanetSide 2 Infiltrator Beginner’s Guide by Mibeshu. Mirror Bay replacement base will be far worse than the already bad mirror bay. 75 versus 2. Step 1: Flank - Take a minute to understand the flow of battle. I play. V10#### I never owned it, so cant speak from experience. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. They also have the fastest rechamber times, making them better for. Yusnero, Aug 25, 2020. Deep Operative is not cheap to get and if tehy get hit the cooldown gets on and there is still flash lights. Grip helps with that. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. Give a try, makes it that much easier to land 100% headshots etc. TEST every weapon in VR first before you buy, with different attachments. They are roughly identical for each faction, with slight variations to. 0-Which SMG fits me, and what are the key differences? 1. To be honest, even double sidearms would be either: 1) horrible balanced or 2) useless, cause single is more reliable. Don't fall into the newb trap of running Infiltrator constantly. So, you’re a filthy casual, and you want to get good at Planetside 2. Cloak while reloading, and continue zig-zagging while. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. No deep operative or ammo printer or whatever * dies unless your horribly outnumbered. Today we're taking a look at the new SMGs in Planetside 2. I always thought this was another botched plan of the game trying to do to many things. Infiltrator Loadouts in Planetside 2. 3- Target priority 2. 1. Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. Brace yourself for some very, very long patch notes. DrSwov. But in dreams - it would be fun to equip double Presidents with KCAP and to get 2 seconds of MAX performance. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Vanu Weapons tend to be energy-based, firing in straight lines with distance drop-off. You should try them both in the VR. It was my first bold action, currently auraxiuming it after finishing 2 other snipers and I have to say it's on par with the Parallax minus the velocity. If u are Vanu u have Beamer,either if u are NC,the same way,Mag Shot. Light Assaults have a large arsenal of close and medium range weapons. Is it a fair and balanced feature or/and ability, c. That's the most crucial part. Infantry Armor/Vanu Sovereignty. I would rather go toe-to-toe with a tank than one of those invisible killers. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. Enemies will likely lose track of you if you. But the best build is you being there to defend your bus. 6s/3. ago. Infiltrator Loadouts in Planetside 2. At range the hunter cloak is undeniably better since at range the cloak is more effective. 3. Implants in Planetside 2 are something that I have had a my opinions about. If you compare, the TTK of a pdw with suppressor is higher than the TTK of the MKV, but MKV has a faster damage drop-off. Also, for true infiltrating, I still think Shield Regen is best. The Arsenal Update. 1 Answer. PlanetSide 2 Forums. I have one more to go until I unlock the Auraxium reward and I'm thinking about doing the Punisher again. One of the three playable empires, the Terran Republic is the challenged government of Auraxis, striving to maintain peace and stability across the. Its the last level of Vehicle Stealth for the sunderer. Everyone else, however, runs towards a suspected infiltrator. 2nd, inf smg builds can be the greatest cheese. It’s heavy to move with and takes an eternity to reload. Sniper or CQC. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Stalkers can only equip pistols. 232 subscribers. With underboss you need to land 2 headshot, which isn't hard, but I guess somewhat fair. Light Assault survived with 3 bars of health. You know the basics, aim for headshots, bodyshot moving targets. ago. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices! 2. From the cyclone (SMG 1) point of view it has: 1. Shield Regen is nice as is Nano Weave. Emissary is pretty bad. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. 1. Subclass Overview. Don't get me wrong, it's entirely possible to make a game without abilities but I don't think that will be Planetside 2 anymore. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. Mirror Bay replacement base will be far worse than the already bad mirror bay. Emperor because high RoF 167 damage pistol. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. Know When to Give Up. r/Planetside. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. Whether or not its a good staging point for your team varies from base to base. It will reduce the reliability of the darklight-flashlight, but you wont have a infiltrator uncloaking and then shooting you in the back, 25 meters away. you dont even need sensor shield, everyone can use sensor shield. Firstly, ignore everyone that tells you to not go stalker inf. Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. This is kind of a bonus video I guess. For the NS SMGs, the Punisher is a top choice. Some of the ability ideas could be Quick spawn beacons (Like battlefield radio beacon) which can be used upto 10-20 spawns max by anyone and 2 spawns reserved for the infiltrator after which it just gets destroyed. Sabotuers, Snipers, pains in the butt, there are many labels soldiers give the Infiltrators of Auraxis, let's have a look at the sneakiest class around and s. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. 3. Intro BEST LOADOUTS for every Class in Planetside 2! | Infiltrator, Medic, Heavy, Engineer, LA & MAX Zealous 4. As I said, I believe it is now around 200m. 3) So lets say I wanna spend 10-20 bucks because I like the game. I guess it's personal preference. You can wipe half a squad in seconds with semi-autos now. The downtime for this update is expected to last up to 2 hours. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. . New Faction-Specific Class Abilities, Server Performance improvements, Gone Fishing Bundle and more! 11 Shares. Apr 12, 2020 @ 12:22pm I agree the router is very powerful. The default weapons are quite decent. Reason: The shadow unlike the. 2-. Commissioner is not only very good but also versatile although still suffers from the same issue of not having a suppressor. Even when I know where the infiltrator is (-ish), I can't see him unless he is running during daylight. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. 55. Or you can play it as a class that infiltrates. there are long-distance snipers, medium-distance snipers, CQC snipers, CQC pistol stalker infils, SMG CQC. The stalker cloak is largely for being an oxygen depleting purple person in the middle of nowhere camping a vehicle terminal, pulling sunderers out of the enemy's own base or hacking turrets to shoot vehicles in their backsides. RPG_Wrel Lead Designer. . There are three varieties of Phalanx turret ingame. Crossbow + knife combo that kills every 1000 health target almost instantly. Terran Republic: TRAP-M1 “Fastest gun in the west. Murgen. The Stalker Cloaking is an active ability available to the Infiltrator. r/Planetside. If you fail to ambush someone with a flashlight before they find. It is auto granted at rank 1, and upgraded using Certification Points. Players can build their soldier to match wants and their allies’ needs. Rather see the servers fixed, the audio system in this game long overdue for an overhaul, Esamir and Oshur are not finished they need traditional bases and you need to. For CQC sniping, use you faction's close range snipers (TR: TSAR-42, NC: SAS-R, VS: Ghost). Icehole1999. Infiltrators are physically weak when caught in the open, and rely heavily on first strike tactics or coordination with allied squad mates to achieve success. SaxPanther • Champion of Free Living • 4 yr. daybreak POR FAVOR TE PIDO QUITA LA CAMARA DE MUERTE. Step 1: Flank - Take a minute to understand the flow of battle. Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. but you also can snipe other infiltrators who are sniping. 2012 Archives. Give a try, makes it that much easier to land 100% headshots etc. MAX was not tested because honestly, I didn't think/care to check it. Infiltrator Guide. 2. 50/0. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. Reason being, you can't regen your shield while cloaked, so you'll want it to start regen ASAP so that you can cloak ASAP. Adv shield cap, hunter cloak, 4x med kit, sensor dart, emp grenade and NS7 w/ SPA+fwd grip+2x or IRNV. TORQ-9: midrange monster (with impact ammunition). Makes you feel like the predator. Exitus Acta Probat Nov 2, 2020. The Orion VS54 is a light machine gun available to the Vanu Sovereignty. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. . GnosticMonk, Aug 16, 2020. At range the hunter cloak is undeniably better since at range the cloak is more effective. 3- Implant 0. Reload speed is 2. 1- Cloak 0. Reaper DMR is a great medium-range. Loadout tips: 1) You have only 2 implants: catlike 5 and sensor shield 4+. Hey guys. Greetings, auraxians! I need a reality check-brutally honest opinion of yours - are anti-vehicle knives worth it? I play 70% of the time as an infiltrator, and I like to torture myself by playing mostly outside of firearms (because TTK in planetside drives me nuts, 5 seconds of uninterruptible fire to kill a heavy), with things like exploding bolts crossbow for vehicles. Yavimaya, Mar 11, 2020. I go for a shield build equip with a basilisk and a ranger. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You get 1 certification point per 250 XP. And no, Infiltrator cloak is not “try hard” by any means. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. Stalker Infiltrators use Stalker Cloaking ability, which can recharge energy even when cloaked, as long as the user remains stationary, and at the cost of giving up the primary weapon slot. Then replacing the damaged parts (just the locks you cut open and the bypass you build) to repair the vehicle and deny access to enemy. Infiltrator: Stay silent. Password. TRAP-M1 is not a sniper rifle, it’s more a scout’s rifle! Well yes, but actually no. 5- take carapace + 20% more shield and they are the same as medics/la/engineers and tankier than regular infiltrators. I sadly do not have access to the anti-radar implant yet. 50 are also decent choices. Rumor of their presence has become. This pairs really well with the Blackhand, which is a 2-headshot kill at any range. Air: Air Hammer Reaver with ejection seat to preserve K/D. So I try to build the more robust base as possible with tools that we have. or the same as above but with Cyclone and you can maybe switch Battle Hardened to Catlike. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. After the silo, start with pillbox at the southern bridge, offset left (east) and at minimum height. If I didn't play in this manner, I likely wouldn't be playing Planetside 2 at all. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. Subscribe. Light assault: Aerial combatant for ambusher build, sensor shield, regeneration. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. were balanced (i. Engineer survived with 3 bars of health. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. Reload speed is 2. Havoc in this case. Fantastic! Except, you have no skills and the reflexes of a sedated sloth, and not much time to get better. At this loadout, long range and first infiltration, you will want this up and to use it often. A full list of platforms will be available at the bottom of the post. 5 seconds. I'll put the link when I'll have done that. Vehicles- The best vehicle to use is the VS. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. The guy I was playing with works too much to play now so I'm back to mostly solo lol. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow.